The Iron Teeth excel at tight, vertical city designs, stacking engines, barracks, and factories directly on top of each other.
If you are experiencing issues with this build:
Recent builds (ranging from early 2025 to April 2026) have introduced significant gameplay mechanics that define the current state of the game: 3D Terrain & Overhangs
I can provide a highly customized build order or blueprint layout for your exact situation. Share public link Timberborn Build 17278206
Cap your in-game framerate to 60 FPS in the graphics settings to reduce GPU overhead during high-speed time fast-forwards.
: Brief mention of path-drawing improvements (L-shaped setups) and UI readability updates.
Keep in mind that Build 17278206 is likely an early or beta version of the game. As such, you may encounter: The Iron Teeth excel at tight, vertical city
Recent experimental and main branch updates (Builds 22693576 and 22712023) have focused on stability and balance: Patch notes 2026-04-08 (experimental) - SteamDB
Timberborn Build 17278206 represents the continued commitment of Mechanistry to building a polished, user-friendly simulation. By focusing on intuitive UI improvements and smarter, more predictable systems, the developers are ensuring that your beavers can focus on what they do best: building the ultimate, sustainable, and highly efficient colony.
—the unique city-building simulator where you control a society of beavers after the extinction of humanity—has captivated players with its intricate water physics and vertical architecture. As with any deep simulation game, the developers at Mechanistry frequently push experimental updates to refine gameplay. By focusing on intuitive UI improvements and smarter,
Revamped interface strings to natively support standard single-letter numeric abbreviations like "k" for thousands and "m" for millions.
To make working with this new verticality easier, the developers reworked the layer tool. It can now uncover terrain in addition to buildings and water, allowing you to peek inside caves, tunnels, and complex structures.
The Load/Save screens now support double-clicking, a small but significant reduction in mouse clicks for frequent savers. 2. Construction and Automation Enhancements