Corrected projectile speed to intended levels.
: Resolved issues where certain weapon animations would clip or fail to register damage in high-latency PvP matches.
Reduced rapid-fire rate and a smaller hitbox for the charged attack.
The undisputed king of the previous patch. These shoulder-mounted behemoths allowed tanks to delete enemy ACs in two volleys. In 1.06.1: Armored Core VI Fires of Rubicon update 1.06.1 ...
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Balance Adjustments * STUN BATON “VP-67EB” : increased Attack Power / Chg. Attack Power. * LIGHT WAVE BLADE “IA-C01W2: MOONLIGHT”: Bandai Namco Europe
Verdict: Heavy tanks can no longer one-shot a mid-weight AC from 400 meters. You now need two clean volleys to secure a kill, giving lightweights a chance to escape. Corrected projectile speed to intended levels
Update 1.06 initially gave this weapon a massive buff, making it "terrorize" ranked matches and tournaments almost immediately.
Applying this regulation file updates the lower right corner of the title screen to . This update is mandatory for all pilots seeking to access the NEST online matchmaking servers. The Catalyst: Understanding the 1.06 Meta Overhaul
The electric discharge weaponry was causing "stun lock" loops in PvP. The patch reduces the accumulation rate of electrical discharge when hitting shielded enemies. The undisputed king of the previous patch
Engagements now last between 45 and 90 seconds. The "alpha strike" is gone. Instead, matches have returned to the core Armored Core loop: Burst → Retreat → Repair Kit → Re-engage.
However, during this sweeping reshuffling of data, were coded into specific weapon parameters. Certain kinetic and energy armaments suddenly had skewed projectile velocities and damage scaling. This formatting error forced FromSoftware to step in within 48 hours to preserve the integrity of the Ranked Match leaderboards . Key Adjustments in Update 1.06.1